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BlitzPlus Docs -> 2D - A-Z -> F -> FreeTimer

FreeTimer (timer_variable)

Parameters:

timer = any valid timer handle

Description:

This command will destroy a timer variable created with the with the CreateTimer command and free the memory it was using. It is a good practice to destroy elements that you are no longer using.

See also: CreateTimer, ResetTimer, PauseTimer, ResumeTimer, TimerTicks.

Example:

; Create the timer to track speed
frameTimer=CreateTimer(60)

; Your main screen draw loop
While Not KeyHit(1)
WaitTimer(frameTimer) ; Pause until the timer reaches 60
Cls
; Draw your screen stuff
Flip
Wend

; Kill the timer
FreeTimer(frameTimer) 

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