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| KeyDown | This command (similar to its counterparts MouseDown and JoyDown) is used to detect if a key is being held down... | 1 | Red (1+ years ago) |
| KeyHit | This command returns the number of times a specified key has been hit since the last time you called the KeyHit() command... | 1 | Red (1+ years ago) |
| EntityTexture | Applies a texture to an entity... | 7 | Damien Sturdy (1+ years ago) |
| ReadBytes | You can read the contents of a disk file (or stream) to a memory bank using this command... | 1 | WillKoh (1+ years ago) |
| EntityParent | Attaches an entity to a parent... | 2 | BerndWill (1+ years ago) |
| TurnEntity | Turns an entity relative to its current orientation... | 6 | Ross C (1+ years ago) |
| Mod | Basically, this will divide your number as many times as possible by the divisor, then return you the remaining amount... | 2 | Rob Farley (1+ years ago) |
| CreateMirror | Creates a mirror entity and returns its handle... | 3 | Bot Builder (1+ years ago) |
| PickedTime | Returns the time taken to calculate the most recently executed Pick command... | 2 | WolRon (1+ years ago) |
| SeekFile | This command allows the position in a file to be changed... | 1 | Bot Builder (1+ years ago) |
| ClearSurface | Removes all vertices and/or triangles from a surface... | 2 | RetroBooster (1+ years ago) |
| SendNetMsg | First off, this ONLY works when you have joined a network game via StartNetGame or JoinNetGame and you have created a player via CreateNetPlayer (you must create a player, even if it is just to lurk)... | 1 | thefoxsoft (1+ years ago) |
| ProjectedZ | Returns the viewport z coordinate of the most recently executed CameraProject... | 1 | DJWoodgate (1+ years ago) |
| CreateBrush | Creates a brush and returns a brush handle... | 1 | Markus Rauch (1+ years ago) |
| GFXModeDepth | Once you determine the video modes available by the video card using CountGFXModes(), you can iterate through them and determine the width, height, and color depth capabilities of each mode... | 1 | robleong (1+ years ago) |
| CurrentDir | This command will return the currently selected directory for disk operations, useful for advanced file operations... | 1 | GNS (1+ years ago) |
| TextureFilter | Adds a texture filter... | 1 | Bot Builder (1+ years ago) |
| Shr | This performs a left binary shift on the value the specified number of times... | 1 | Bot Builder (1+ years ago) |
| LightMesh | Performs a 'fake' lighting operation on a mesh... | 1 | simonh (1+ years ago) |
| Trim | This function removes leading and trailing spaces from the specified string... | 3 | Wayne (1+ years ago) |
| CameraFogRange | Sets camera fog range... | 2 | Ross C (1+ years ago) |
| CameraRange | Sets camera range... | 2 | Ross C (1+ years ago) |
| CameraClsMode | Sets camera clear mode... | 2 | koekjesbaby (1+ years ago) |
| UpdateNormals | Recalculates all normals in a mesh... | 1 | Bot Builder (1+ years ago) |
| CreateCone | Creates a cone mesh/entity and returns its handle... | 1 | Bot Builder (1+ years ago) |