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Blitz3D Manual

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Blitz3D Manual

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Command
Description
Posts
Last post
UnlockBufferAfter you use LockBuffer on a buffer, the only graphics commands you can use are the read/write pixel commands ReadPixel, WritePixel, ReadPixelFast, and WritePixelFast...0Nobody (1+ years ago)
UntilThis portion of the REPEAT ...0Nobody (1+ years ago)
UpdateGammaUpdateGamma should be used after a series of @SetGamma commands in order to effect actual changes...0Nobody (1+ years ago)
UpdateWorldAnimates all entities in the world, and performs collision checking...0Nobody (1+ years ago)
UpperThis command takes the given string and converts it entirely to upper case...0Nobody (1+ years ago)
VectorPitchReturns the pitch value of a vector...0Nobody (1+ years ago)
VectorYawReturns the yaw value of a vector...0Nobody (1+ years ago)
VertexAlphaReturns the alpha component of a vertices color, set using @VertexColor...0Nobody (1+ years ago)
VertexBlueReturns the blue component of a vertices color...0Nobody (1+ years ago)
VertexColorSets the color of an existing vertex...0Nobody (1+ years ago)
VertexCoordsSets the geometric coordinates of an existing vertex...0Nobody (1+ years ago)
VertexGreenReturns the green component of a vertices color...0Nobody (1+ years ago)
VertexNormalSets the normal of an existing vertex...0Nobody (1+ years ago)
VertexNXReturns the x component of a vertices normal...0Nobody (1+ years ago)
VertexNYReturns the y component of a vertices normal...0Nobody (1+ years ago)
VertexNZReturns the z component of a vertices normal...0Nobody (1+ years ago)
VertexRedReturns the red component of a vertices color...0Nobody (1+ years ago)
VertexUReturns the texture u coordinate of a vertex...0Nobody (1+ years ago)
VertexVReturns the texture v coordinate of a vertex...0Nobody (1+ years ago)
VertexWReturns the texture w coordinate of a vertex...0Nobody (1+ years ago)
VertexXReturns the x coordinate of a vertex...0Nobody (1+ years ago)
VertexYReturns the y coordinate of a vertex...0Nobody (1+ years ago)
VertexZReturns the z coordinate of a vertex...0Nobody (1+ years ago)
VWaitVWait will cause the CPU to wait for the next (or specified number of) vertical blank event on the monitor There are times when you can draw too fast, and your drawing operations happen so fast that you get undesireable effects...0Nobody (1+ years ago)
WaitJoyThis command makes your program halt until a jpystick button is pressed on the joystick...0Nobody (1+ years ago)