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Blitz3D Manual

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Blitz3D Manual

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Command
Description
Posts
Last post
SinSine of an angle...0Nobody (1+ years ago)
SpriteViewModeSets the view mode of a sprite...0Nobody (1+ years ago)
SqrThis command will return the square root of a specified value...0Nobody (1+ years ago)
StartNetGameDisplays a Windows dialog with option to join or start a new multiplayer network game, via modem, serial connection or TCP/IP (Internet)...0Nobody (1+ years ago)
StepUse this to tell your FOR ...0Nobody (1+ years ago)
StopIf running the program in debug mode, it this command halts the program and returns you to the editor where you can then step through your code, view variables, etc...0Nobody (1+ years ago)
StopChannelThis command replaced StopSound in the latter versions of Blitz Basic...0Nobody (1+ years ago)
StopNetGameUse this command to terminate the network game currently in progress (started with the StartNetGame() command)...0Nobody (1+ years ago)
StrUse this command to transform an numeric value to a string value for use with string commands...0Nobody (1+ years ago)
StringThis makes a string filled with the specified occurances of the designated string...0Nobody (1+ years ago)
StringHeightThis will return the size, in pixels, the height of the indicated string...0Nobody (1+ years ago)
StringWidthThis will return the size, in pixels, the width of the indicated string...0Nobody (1+ years ago)
TanTangent of an angle...0Nobody (1+ years ago)
TCPStreamIPReturns the integer IP address of the specified tcp_stream...0Nobody (1+ years ago)
TCPStreamPortReturns the port number of the specified TCP stream...0Nobody (1+ years ago)
TCPTimeoutsread_millis allows you to control how long reading data into a TCP stream can take before causing an error...0Nobody (1+ years ago)
TerrainDetailSets the detail level for a terrain...0Nobody (1+ years ago)
TerrainHeightReturns the height of the terrain at terrain grid coordinates x,z...0Nobody (1+ years ago)
TerrainShadingEnables or disables terrain shading...0Nobody (1+ years ago)
TerrainSizeReturns the grid size used to create a terrain...0Nobody (1+ years ago)
TerrainXReturns the interpolated x coordinate on a terrain...0Nobody (1+ years ago)
TerrainYReturns the interpolated y coordinate on a terrain...0Nobody (1+ years ago)
TerrainZReturns the interpolated z coordinate on a terrain...0Nobody (1+ years ago)
TextPrints a string at the designated screen coordinates...0Nobody (1+ years ago)
TextureBlendSets the blending mode for a texture...0Nobody (1+ years ago)