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Blitz3D Docs -> 2D - Category -> Graphics -> LoadBuffer

LoadBuffer (buffer, filename$)

Parameters:

buffer = system or image buffer
filename$ = string containing full path and filename of image

Description:

There are a hundred and one uses for this command, but probably most often used would be to display a title screen or some other 'one time viewing only' image to the front buffer (as in our example).

You can also load to an image buffer or back buffer. The image is scaled to match the buffer size. This command returns 1 if the command was successful, 0 if there was an error.

Example:

; LoadBuffer example

; Set graphics mode
Graphics 800,600,16

; Load an image directly to the front buffer (your location may be different)
LoadBuffer (FrontBuffer(),"C:Program FilesBlitz Basicsampleslitzanoidgfx	itle.bmp")

; wait for ESC so user gets to see the screen
While Not KeyHit(1)
Wend 

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