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Blitz3D Docs -> 2D - Category -> Basic -> Last

Last type_variable

Parameters:

type_variable = the actual Type name, not the custom Type name

Description:

If you haven't read up on the TYPE command, you might want to do so before continuing.

Use this to assign a custom Type object to the last object in the collection. See the example.

See also: Type, New, Before, After, First, Each, Insert, Delete.

Example:

; Define a crafts Type

Type crafts
Field x
Field y
Field dead
Field graphic
End Type 

; Create 100 crafts, with the unique name of alien
For t = 1 To 100 
alien.crafts = New crafts
alien\x = Rnd(0,640)
alien\y = Rnd(0,480)
alien\dead = 0
alien\graphic = 1
Next 

; Move to the first object
alien.crafts = First crafts 

Print alien\x
Print alien\y
Print alien\dead
Print alien\graphic 

; move to the next alien object
alien = After alien 

Print alien\x
Print alien\y
Print alien\dead
Print alien\graphic 

; move to the last alien object
alien.crafts = Last crafts 

Print alien\x
Print alien\y
Print alien\dead
Print alien\graphic 

; move to the second to the last alien object
alien = Before alien 

Print alien\x
Print alien\y
Print alien\dead
Print alien\graphic

Comments

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