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Blitz3D Bug Reports

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Topic
Author
Posts
Last post
Stability on target PC'sStone8Stone (1+ years ago)
Debug globals all show as 0 and Null?octothorpe8big10p (1+ years ago)
Included Tutorial ErrorPaul Murray6Picklesworth (1+ years ago)
TCP bug...Flame6Wings (1+ years ago)
Installation problemlastring6lastring (1+ years ago)
Memory leak remains in 1.94Damien Sturdy22King Dave (1+ years ago)
math remainders not showing in 1.94ICECAP5Ross C (1+ years ago)
Cubemapping bug?KimoTech3KimoTech (1+ years ago)
PlayMovieSubirenihil7Sub_Zero (1+ years ago)
LightColor + Shininess bugfredborg3DJWoodgate (1+ years ago)
Scan Code Docs in HelpLazylimey2VIP3R (1+ years ago)
Blitz not liking 3rd party ides...MikeP (Dark Mist Software)3Damien Sturdy (1+ years ago)
IF bug THEN tell meCrazyFrog4CrazyFrog (1+ years ago)
If ... Then func() Else ...octothorpe10jfk EO-11110 (1+ years ago)
Filename problem in LoadMesh and LoadAnimMeshMikele6big10p (1+ years ago)
Memory leak in 1.93Ross C13Ross C (1+ years ago)
1.93 probablem loading meshesJohn Pickford6Mikele (1+ years ago)
VertexColor and TextureFlag 4Midnight2jfk EO-11110 (1+ years ago)
TextureName$(...) and PaintEntity/EntityTextureKimoTech3KimoTech (1+ years ago)
Bug in update 1.92msx1234marksibly (1+ years ago)
ATI and addvertex/addtrianglecassandra4jfk EO-11110 (1+ years ago)
What the....???big10p22Ross C (1+ years ago)
non-terminated string still compilesJams3Damien Sturdy (1+ years ago)
Exporting issuesRifRaf7BlitzSupport (1+ years ago)
Yet another collision bug,Paolo1Paolo (1+ years ago)

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